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Posts tagged as advertising

From here, you can see all content with the advertising tag.

Sony patents interactive ad technology to get consumers moving

Blog Post | Posted May 13, 2013 - 10:58am
These interactive ads make you work to skip them... Is this awesome? Or sad?

Ad-blockers vs Quality Writing: Perils of the modern-day journalist

Blog Post | Posted April 22, 2013 - 9:00pm
Is using ad-blocker software equivalent to pirating a movie? Includes details from a meeting with Destructoid founder Niero Gonzalez.

g1 Spotlight: Legend of the Gobbos

Blog Post | Posted April 21, 2013 - 1:00pm
Spyro the Dragon, the GameBoy Color and My Neighbor Totoro. All this and more in this week's g1 Spotlight.

Why the Wii U Feels Painfully Familiar

Blog Post | Posted February 14, 2013 - 4:15am
Is the Wii U on track to repeat a Saturn-like mistake? Or can Nintendo salvage this thing before it is too late? Perhaps they can with some of my uneducated opinions.

Microsoft to disallow use of footage of their games in for-profit enterprises?

Blog Post | Posted October 11, 2012 - 4:00pm
Is Microsoft shooting itself in the foot again, or is this a smart move?

Writes the event of the Best Advertising Website Indonesia

Blog Post | Posted June 28, 2012 - 6:26am
From an information stating that nothing is impossible. I feel challenged to follow an event in the year 2012, which is organized by a new site for about 3 years old, said to be able to show one's expertise in the precision of the word in cyberspace is "do not have to be expensive Internet Advertising Effective Qualified Indonesia".

Sony patent wants to pause games for advertising

Blog Post | Posted May 25, 2012 - 5:02pm
Will totally keep from breaking immersion…

Has Video Game Review Scores lost it's meaning?

Blog Post | Posted October 11, 2011 - 10:05am
Since a few years back the industry of Video Games has become more review score driven than anything else, and a lot of controversy has started to go around this from every side of the industry, gamers claim bias and bribed every score they don't like, and lately even the game developers have started to call haters to those who gives a score lower to their games, so what it is so important to a random number trying to measure how good a game is? let's discuss about the topic

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