A subjective shout out to great online content creators.
Viva la Vita? I love the Vita...
This week, we list some under-appreciated titles from the beloved 16-bit era.
This week, we discuss the benefits of subtle imbalances in games (and welcome our newest team member)!
This week, we conclude our two-part series on the Hero's Journey as applied to games (like Journey).
This week, we begin a two-part series on the Hero's Journey as applied to games.
This week, we finally get around to talking about the trouble with power creep (with special guest)!
This week, we recommend some more interesting, "under the radar" games.
This week, we offer a handy guide to making your voice heard in U.S. politics (with special guest)!
This week, we discuss the AAA industry's trend toward hard-boiling its franchises, and what it means to be "mature".
This week, we discuss a major bandwidth problem we're about to run into.
This week, we give a progress update on the EC Indie Fund...
This week, we conclude our discussion on ARGs, this time with Augmented Reality Games.
This week, we begin a two-part discussion on ARGs, starting with Alternate Reality Games.
This week, we tackle the rampant bullying, misogyny and hate speech that occurs within the gaming community.
This week, we discuss the exciting possibilities of crowd-funded games.
This week, we look back on the last year and a half of Kinect and offer some new observations about the device.
This week, we rattle off yet another list of games worth checking out...
This week, we try (and fail) to contain our excitement about connected gaming experiences.
Daniel, James, and Alison from Extra Credits help convey the idea of Firefall's staged content approach to game publishing and game development.