Grand Theft Auto 5 Gameplay Walkthrough Part 2 includes the game's introduction of Franklin and Lamar in the Campaign Story for Xbox 360, PlayStation 3, Xbox One, PlayStation 4 and PC in HD.
Grand Theft Auto 5 Gameplay Walkthrough Part 1 includes the game's Prologue of the Campaign Story for Xbox 360, PlayStation 3, Xbox One, PlayStation 4 and PC in HD.
You know, jumping and such.
STILL IN THE KELP DOME.
The 3D World Runner ride just got a whole lot more bumpy...er...bouncy.
What a nice little game....
Not the best Mega Man II run ever, but doing the final boss run on one life isn't bad, either.
Getch'yer Crash Bombs ready!
Good morning! My run has been tarnished.
When the camera loses, I win!
Turns out several happy characters from my childhood want Mega Man dead.
Pwetty pwease! With the lazer beams!
In which I learn that let's-playing can be difficult. The more you know.
If you WEEEEL....
I play my favorite video game of all time, the way that made the most sense to me (which happens to be the hard way).
Being three levels deep inside Vault 15 was a bad place to run out of ammo.
EIGHT SQUIDS ENTER. FOUR SQUIDS LEAVE. WELCOME TO THE KELP DOME.
Lessons I've learned from Fallout so far: THERE ARE NEVER NOT RATS AROUND.
Anyone who throws boomerangs has some real issues letting go.
Am I the only one who thinks Port Mackerel is just a little too big?