I want to know why all video games are 60 USD at launch, That makes no sence to me.
You guys should do an episode on non linear storytelling and how it relates to games
I have an idea in case you want to go more in depth on game stories. Theming. How to do it (as a developer), how to interpret it (as a player), examples, etc. I know you had a symbolism episode but I believe theming is fundamentally different.
So, I've been noticing something that doesn't quite sit right with me. Have you guys seen the recent GameFly commercials? I don't think I like them very much. They always wind up portraying those of us who partake in our medium as impatient children prone to mad tantrums. It's kinda insulting. I'm not saying "MAKE AN EPISODE ON THIS", but I'm just wondering what your opinion on it is.
can we post video suggestions here? or only by messages?