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darkhyrulelord's Wall

6/9/13 2:20am

This time on dark reviews, we take a gander at the fourth entry of a papertastic series. Will this 3D adventure be as glorious as its predecessors? Or will it be paper-thin?
6/9/13 6:49pm
Noble Team 1: Yeah it seems from what you stated in this review that this game is rather grind heavy due to the nature of needing money to get stickers, though I would still get this game if it was rather cheap though maybe the 3ds will see a improved Paper Mario game.
6/9/13 4:06pm
Jawbreaker Alumni: Yeah, the way some enemies die is just brutal, but you should be used to that!
6/9/13 11:28am
retrofire7: Great review, I do agree with most of what you have to say about the game. The problems I have is they don't give to many hints on what to bring or you have to run or die and have to do the level all over again. Nintendo is probably hoping that this will get people to buy the strategy guild :/
 
6/5/13 1:40pm

You know what grinds my gears? Whether intentional or not, it's those small pesky nitpicky problems in games that keep rearing their ugly head and give me a sour face. Here's ten of my personal gaming pet peeves.
6/9/13 10:33am
Molmoran: Following on with the camera peeve, I hate it when games won't let me change the camera controls to invert (not just on FPS games).
6/7/13 2:39pm
NODlike: I was told by a friend that if I am going to play Joe Danger 2 that I should have my Vita with me too. Not for cut scenes, but for #4, loading screens. Kinda similar I think, but wanted to give you a heads up so you don't Warlock Punch your PS3 should you play it.
6/6/13 1:46am
Evil Ivan: I'm thankful to have nearly completely avoided games that demand grinding. That's a lot of time saved. Too bad I can't say the same for loading screens. During some of them I went to the corner deli and picked up a sandwich.

Of all the items you've listed, bosses without health bars and unskippable cutscenes are the ones that drive me supremely nuts.
6/6/13 12:15am
LightningandIce: Perhaps they could alleviate the situation by making cutscenes unskippable, but then placing the checkpoint after it ends? That way you don't have to sit through it again and again if you fail, especially when dealing with a hard boss. To this day, I have nightmares where Riku from Kingdom Hearts is talking, and he just keeps talking and talking and talking and I can't turn him off...
6/5/13 10:49pm
AndrewKV: I had to repeat one Chrono Trigger's boss like 10 times because he just wouldn't die, and since he had no health, I thought I wasn't doing any damage and kept changing my strategy. I hate long loading times, because, as I'm a very short-tempered gamer, when a game takes too long to load, and I'm angry or frustrated, I just end up becoming FURIOUS. It's the same for cutscenes. And I've stopped playing entire Pokémon games because it seems as if you don't have a ghost of a chance if you don't grind like crazy.

As a conclusion: I completely agree with all of them. I've suffered at least once because of each, so screw them.
 
5/31/13 11:42pm

Since I have a lot of ideas as well as much to do on my plate, here is a plan detailing a new potential Death Battle fan comic project as well as my tentative summer schedule of blogs I wish to create.
6/2/13 10:19pm
metabro: Guess I can try to help out with the research if I find anything useful. As for visiting past Death Battles, naturally Goku vs Superman should be included
6/1/13 9:36pm
Kaibaman41: Your welcome
6/1/13 5:15pm
darkhyrulelord: Thanks Kaibaman for the help. No hurry though, so take your time. I probably should tell Gaijin about this...
6/1/13 5:13pm
darkhyrulelord: I'll try my best with the eagles. ....I might have to throw in falcons and hawks as well.
6/1/13 5:12pm
darkhyrulelord: Thanks. I'll try my best to keep up with it.
 
5/26/13 8:16pm

In this dark review, does a world filled with raging beasts, bandits, claptraps turn you into the ultimate Vault hunter? Or will you be a psycho before you reach the end?
5/28/13 3:23pm
darkhyrulelord: It's kinda like D and D syndrome--play too much and you will feel burned out. But play it every now and then, and it can be fun. The driving took some getting used but now I think it actually works fine.
5/28/13 3:22pm
darkhyrulelord: There can never be enough psychos. Also, indeed.
5/28/13 3:21pm
darkhyrulelord: Thanks!
5/28/13 9:21am
DaRuckus: Good review.
5/27/13 2:52am
Icipall: KILL, KILL, BURN, MAIM, DESTROY, ANNIHILATE, BURN, KILL, EAT YOUR VEGGIES, KILL, DESTROY, BURN, MAIM!!! Madness is fun.
 
5/16/13 4:30pm

I'm sure that many gamers have a dream game that they wish to create. Even though I probably never will get around to making these, I shall share my top ten ideas for games that I wish I could make.
5/17/13 1:54pm
The Guardian: One of the only ways I can see #3 working is if it is something like the April Fools joke "Valley of the Flood". Like, you make this amazing kingdom of evil and have it just utterly devastated. If it was like that, would there even be a Link? The prelude to Windwaker says the Hero didn't arrive. Although I do think there should be a game based on the flooding of Hyrule, and the Great War previous to Ocarina of Time... and the seven years Link is stuck in the Temple of Time... and a Majora's Mask sequel... and a game where Zelda is the main character...
5/17/13 11:27am
MagnumMagnus: 10. That would be hilarious.

9. Unlockable Boomstick skin anyone?

8. Sounds like One of those Clocktower sequels.

7. Get Morgan Freeman, and you've got yourself a deal!

6. So, basically the entire Thieves Guild questline in Skyrim?

5. Didn't Kameo try something similar to this? Sounds awesome though.

4. Epic.

3. This isn't self-indulgent in the slightest!

2. At this point, I'd even settle for this in the absence of Capcom's willingness to act on this IP. I'd even settle for an Other M-style control scheme, but it'd have to be heavily tweaked, as that game's controls did have a few bugs.

1.Sounds Ambitious.
5/17/13 10:31am
HeatBombastic: Humans are planting way more trees than there was in the early 1900's. Do you know why? Because we cut down those trees for paper and wood.
5/16/13 11:09pm
gaurdianaq: You had me interested with the ganondorf game until you mentioned having to make the kingdom prosper... ganondorf doesn't care about them, they moved to karakiko cause he personally destroyed castle town. Now upgrading minions and such? Sure why not... but if anything you should get bonuses for causing as much misery as possible.
5/16/13 9:37pm
dinorobo: I really liked the Trap game idea, that one was definitely my favorite; I've always imagined a Megaman reboot similar to that, not in story, but in gameplay. A megaman game that was a 2D platformer but switched to 3D is an amazing concept to me.
 
4/24/13 9:51pm

(Dang that's a long title for a game.) The series of dark reviews continue as I delve into Super Smash Bros.: Sony Edition. Is this game just as good (or perhaps superior) or is it just a shameless cash-in that should be thrown in the garbage?
5/30/13 12:06pm
Bygjuce: Nice 'view, boss!

I hated the scoring system and the fact that the only way to score was to use the r button. It made the rest of your attacks feel meaningless.

I agree: more ripping off from Smash would have made this game great. There's no shame in copying the best :)
5/3/13 11:38am
NODlike: I agree with just about every point on here. I like the game but it lacks things that would make it so much better. I will say though that throws are important because every time you connect with one, the opponent loses some of their super meter in the form of those power-up orbs. You can pick them up to add to your meter but also keep the opponent from being able to use their super. I agree the $4.99 for a character is too much and $1.99 for a character COSTUME is beyond highway robbery. Thankfully I got the first two characters when they came out for free, and I got Zeus and that other guy from Deadspace with GoWA collectors edition. The only one I would have considered actually buying would be Zeus, so just throwing that out there.
5/2/13 7:35pm
darkhyrulelord: It's not bad, but it could have been SO much better. A shame that more time wasn't placed into this game. Otherwise we could have a big hit right here.
5/2/13 7:34pm
darkhyrulelord: CHALLENGE ME! MWAHAHAHAHAHAAA!!! Also, I'm disappointed in this game as well. I assume you mean the game...right?
4/29/13 6:04pm
Molmoran: It's a bit of a shame as it looks like you tried really hard to love this too.

To be honest, it was clear from the off that it wasn't going to be the best idea.
It seems like what with the PS4 coming out and all those run up ads for the announcement, Sony were really trying to harken their older days and incite nostalgia in their fans, I think that if their marketing technique had followed on towards their games more than just releasing this, it could have been successful, but with such a small roster of first party chars and then missing some of the PS1 era Sony "associated" characters like Crash Bandicoot or Abe, it didn't do them any favours.

Fun review, cheers.
 
4/16/13 9:41pm

Dark Eco and monsters have invaded this entire blog! Oh no! What will we ever do? Read this review of course!
5/15/13 11:46am
MagnumMagnus: Sticker Star. I hear it sucks.
5/14/13 10:11am
firehazard51: Paper Mario: Sticker Star
4/24/13 3:39pm
Alocide: hahah, what an awful completion bonus! I'd be pissed!

I'd like to hear your thoughts on Sticker Star. I still haven't picked it up, but I've heard a *huge* range of opinions on it.
4/22/13 8:57pm
darkhyrulelord: I got the HD collection so unfortunately it didn't.
4/22/13 7:13am
Molmoran: I liked J&D when it came out because Crash Bandicoot went a bit rubbish.
I haven't played it in a while, but I'm sure the game came with some sort of foldout map?
 
4/5/13 4:12pm

With Spring (supposedly) here, I feel that it is time to bring forth a new top ten that talks about levels with the vibrant color of green!
5/3/13 4:40pm
MagnumMagnus: Will you be covering any other colors? If so, will you include shades and tints?

Hypothetically, you could have an endless number of lists going.
5/3/13 1:51pm
Cam the TriforceBoy: Fantastic list, M'Lord! And I'm totally not just saying that because green is my favorite color...*eyes dart back and forth*
4/8/13 7:42am
supermatt64: Nice list DHL, This was a great read. Also thanks for reminding me about Bugdom. That game was the shit when I was in elementary shool. I need to play it again.
4/6/13 11:26pm
Hiatus: This is a great list. Castlevania III was so masochistically good.
4/6/13 1:15pm
Elmo 3000: I saw your comment and forgot what BK stood for so in the time it took me to scroll back up to my comment to remember then I tried to guess what it was and my Top 2 answers were 'Burger King' and 'Bonkey Kong'.

I should go replay Ruby and Sapphire when I start replaying games. Really beautiful graphics in the game, one of the most aesthetically pleasing Pokemon games I've played.
 
3/2/13 3:20pm

Are you ready to experience a dark review that will boggle your mind? Are you ready to experience a dark review that will boggle your mind?
3/3/13 5:37pm
Elmo 3000: I'm going to have to try this out some time, a point'n'click on the NES, sounds intriguing and the way you described it, even the bad stuff sounds... interestingly bad. Ta for introducing me to this game!
3/2/13 5:26pm
darkhyrulelord: Indeed it would. I would do it if I had the tools, but alas.
3/2/13 3:50pm
Icipall: Now there's an interesting piece of history you dug up. This would make an interesting Let's Play.
 
2/9/13 11:23pm

2012 was an epic year on ScrewAttack thanks to a plethora of great g1s. This is where I shall praise all of the great deeds of many great g1s of this year.
3/4/13 10:28pm
MisterBo: Wow, that's a lot of names. Everybody gets credit for something. I AM THE TWITTER G1!!!!! 2012 was a great year and everybody deserves credit.
3/3/13 11:32pm
Bygjuce: Thanks for the shout out!

I'd like to be a more active g1 and do some collabs, so hit me up anyone! Until then, I plan on dropping something every week for shits and giggles.

MEN!!!!!!!!!!!!!!!!!
3/3/13 1:36pm
JHawk99: *COUGH* And g1 Events *COUGH*
3/3/13 1:35pm
JHawk99: I'm on here? That makes me feel all kinds of special, even if I did drop off the map for a bit... Now that I KIND OF have a hold on my social life, I'm planning multiple blogs, working on getting educated in game design, and plotting the return of g1 Events seeing as it's all died out. :/ Even with the time that's passed there's still plenty of time in 2013 and I plan to make the best of it.
3/3/13 9:34am
Flapperdoodle: Wow... that's a lot of g1s. xD

Thanks for including me Dark. I feel honored.
 

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