Wherein I detail recent happenings, directions of projects and the likes to all 8 or so of the people following my page.
12/4/12 1:56am
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11/3/12 10:22pm
Yet-Another Pro...: Too bad this doesn't get a lot of attention, but I think I know a reason why.
After a long wait, the first demo for Hunter of Predator arrives! Also commentary.
9/20/12 9:57am
G1Neonlare: Well, I'm really glad folks have enjoyed this demo. More is definitely coming along soon, and I can vouch that the game will be completed way before SGC 2013 ;D. As for levels, it will have approximately something along the lines of 50 maybe 60 levels, but they may end up varying in size for reasons I can't explain right now. I'm a bit bogged down with a few things pertaining to university at the moment, but once that stuff clears up I'll have time to steam along ahead with this project. Glad ye enjoyed it YAP, I've noticed ye following the project quite a bit ;). It's not a 100% NES emulation, but like they say, a good story consists 20% of lies!
9/12/12 8:04pm
Yet-Another Pro...: I'm going to put it subtly but not shortly, to be honest, I went in to this demo with low expectations, but this turned out to be pretty well done. It actually looks like it's an NES game, hardly any people who do this do it right, accurate to what this game would be like on the NES hardware, plus accurate screen size. Will this be 30 levels, more, or less? Either way, Nice job on this. Or I could have said this the easy way.
"Hunter of Predators" demo should be going up today with another blog post regarding dev. stuff - Cutscenes and Setbacks (talking about the return to Merry Ol' England, Hard-Drive corruptions and whatnot).
Hello folks, G1Neonlare here. I've been around for a while on ScrewAttack (ever since Ver.1) but more as a lurker than anything else. This time I'm gonna step out of that lurking-sleuthingliness-ness and have a few things in mind, especially with the new site up and running.
I'm an Indie Game Dev. and do a few things around that field, programming, graphical design, musical and sound design and some voice-acting here and abouts. If you need any help with projects (I've got a pretty cluttered set of music pieces over on Soundcloud) just give me a buzz! I'm currently looking for talented programmers to collaborate with on various flexible projects for one of the shows I'm hoping to start for the G1s, until then folks!
SGC 2013 to host the Iguana/Acclaim Entertainment 20 Year Reunion!
Developers of games like the original Turok series, Southpark (N64) and NBA Jam will be on hand to tell never before heard stories and chat with you! Click here for more details!