-Mazer's Wall
And there's good reasons for people to be "anonymous" when reporting on some things. Specially when saying said things could easily end up blacklisting you out of potential job opportunities, or at the very least attaching a stigma to you from them.
Games we know:
Mario and Sonic at the Olympics,
Sonic Lost Worlds,
Unannounced Sonic game
Possibilities:
Guilty Gear Xrd - SIGN,
Yakuza 1 and 2 HD,
Castle of Illusion,
Unannounced game
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I myself am not a hugely skilled gamer and have never gotten past the second level of Revenge of Shinobi on the Megadrive, although I would never put it on an easy mode, I wouldn't ask for them not to.
I think that some people do play games for things other than to be challenged, since Bioshock Infinite's release I've been telling people they should play it.
I would be upset if one of these people played the game and had to stop because they found normal mode too difficult as they don't play games. That's why there should be an unadulterated easy mode.
Whether for fun, for story, for challenge or for prestige I think we should have some ranges of difficulty, style of game permitting.
Great post, I think it's good to talk about game difficulty because it's something films, books and music doesn't have.
It's no accomplishment to beat a game on easy mode but that doesn't make the experience less fun. Games aren't just about constant action and big explosions, there's a story that often means more to the quality of the game than any other aspect. Let's use a more modern example. I personally love the story of Halo Reach. Soldiers facing an unknown enemy as best they can before ultimately sacrificing themselves for the greater good. There's enough character development that each time a Spartan dies I felt like I lost someone. All that said, the difficulty settings were horrible. Normal mode provided almost no challenge and everything above that turns the Elite into bullet sponges. It takes big balls and severe head trauma to play through that game alone on Legendary (something I was crazy enough to try and stupid enough to finish) and the worst mental illness I've ever heard of to do the same on Mythic (something even I won't try) but doing so is an accomplishment. Not just because you can get trophy for it but because it's a major challenge.
I'm proud of the fact that I was able to get through Reach on Legendary, especially with how difficult that final level is, but that doesn't mean the people who played on easy deserve a lesser game. Some people just don't have the time to challenge themselves that way and others are too inexperienced or unskilled to play even on normal difficulty. I have no intention of holding that fact against them. I'm not going to tell a six year old that their lack of coordination and experience means that they should go eat shit and die until they're good enough to avoid doing so. At the same time though, I'm not going to pat them on the head and congratulate them for beating a game on easy mode. If you want kudos you can actually accomplish something, otherwise shut up and enjoy your game.
I love Goldeneye and still have fun with it now, the unintuitive controls are problematic for the first 5 minutes then you get used to it and it's like being back in 1997.
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