The Stickman's Wall
5/23/13 7:36pm
The Stickman posted a new Blog Post.
The Stickman once again takes to Omegle to chat with the regulars, this time about Pokemon. GOTTA ANNOY 'EM ALL! NSFW.
5/9/13 11:34am
The Stickman posted a new Blog Post.
3 years ago, The Stickman posted his Top 10 Games on ScrewAttack and the results were...interesting. Today, he presents his revised list for you to all scream abuse at.
The Stickman: GO AND PLAY SILENT HILL 2, NAOW.
darkhyrulelord: Interesting list, Sticky.
10. MW3 isn't a bad game, but......eh. Compared to other CoD games out there, I honestly found it to be a little....lazy? Personally, Black Ops is my favorite with a plethora of modes and extra things added in. Also, multiplayer from CoD is always fun.
9. I haven't played this.
8. Nope, not this either.
7. Super Metroid is pretty awesome. Would easily make my top 25 games list--at least. Great levels, bosses, gameplay, music, difficulty, etc. Only thing I have against it is that it is easier to get stuck in the sense of figuring out where the hell you need to go or do. The ending was brilliant though. It ties for me with Zero Mission, since that, to me, is what the first Metroid game should have been. I like Zero Mission's simple controls better, but Super Metroid has some pretty awesome moments nonetheless.
6. It's OK.
5. Skyward Sword wasn't perfect, but damn was it good. There are no "best" Zelda games out there mostly since they all are really good yet none are perfect just favorites. Except for Phantom Hourglass because the Temple of the Ocean king is horrid. My fav is Majora's Mask with its speed, replayability, and side quests and interesting tidbits. However, it's not perfect. There are times where you will get stuck just because you forget to buy something in town or something. It's rather cryptic when I think about it...
4. Haven't played this, but saw the movie. Does that count?
3. Sorry, haven't played this either.
2. Metroid Prime 3 is probably my favorite Metroid game. So good. The moment you booted up the game, you knew that you were in for something good. In fact, I think that this game has the best intro level to date....perhaps. Very epic game.
1. Didn't see this coming, lol. Although I do think I was slightly too harsh on it back when I reviewed it, this game still could benifit from more bosses. The gameplay and visuals though are fantastic.
10. MW3 isn't a bad game, but......eh. Compared to other CoD games out there, I honestly found it to be a little....lazy? Personally, Black Ops is my favorite with a plethora of modes and extra things added in. Also, multiplayer from CoD is always fun.
9. I haven't played this.
8. Nope, not this either.
7. Super Metroid is pretty awesome. Would easily make my top 25 games list--at least. Great levels, bosses, gameplay, music, difficulty, etc. Only thing I have against it is that it is easier to get stuck in the sense of figuring out where the hell you need to go or do. The ending was brilliant though. It ties for me with Zero Mission, since that, to me, is what the first Metroid game should have been. I like Zero Mission's simple controls better, but Super Metroid has some pretty awesome moments nonetheless.
6. It's OK.
5. Skyward Sword wasn't perfect, but damn was it good. There are no "best" Zelda games out there mostly since they all are really good yet none are perfect just favorites. Except for Phantom Hourglass because the Temple of the Ocean king is horrid. My fav is Majora's Mask with its speed, replayability, and side quests and interesting tidbits. However, it's not perfect. There are times where you will get stuck just because you forget to buy something in town or something. It's rather cryptic when I think about it...
4. Haven't played this, but saw the movie. Does that count?
3. Sorry, haven't played this either.
2. Metroid Prime 3 is probably my favorite Metroid game. So good. The moment you booted up the game, you knew that you were in for something good. In fact, I think that this game has the best intro level to date....perhaps. Very epic game.
1. Didn't see this coming, lol. Although I do think I was slightly too harsh on it back when I reviewed it, this game still could benifit from more bosses. The gameplay and visuals though are fantastic.
The Stickman: DOGS ARE JUST LIKE THAT.
It's not that I don't like older games, I just clearly prefer newer ones.
It's not that I don't like older games, I just clearly prefer newer ones.
The Stickman: This pleases me.
The Stickman: Why yes, yes they are.
- Page 1
- ››
5/4/13 2:35pm
The Stickman posted a new Blog Post.
The Stickman proudly presents Space Penguin #4 in its entirety. 15 whole pages of Blood and Penguins!
The Stickman: Aww, thanks very much Lobstey.
ExplodingLobster: that was amazing, I like how there was a deeper backstory to the planet of the were-toffs, and it got really tense near the end. Also page 15 was a brilliant way to close it out, it had a great sense of mystery to it.
The Stickman: Thanks Hagster.
FrankHaggar: I like how the characters evolved, it feelt natural and fitting for the story to continue.
The Stickman: Ooohh..pssach...ppfft......please...you're making me blush...SAY SOME MORE NICE THINGS!
- Page 1
- ››
4/27/13 8:10pm
The Stickman posted a new Blog Post.
The Stickman gives his verdict on The Behemoth's newest game, BattleBlock Theater. BUCKLE YOUR PANTS.
The Stickman: All three of their games are worth a look, even though each one is a different genre than the last, they still manage to be a lot of fun.
MadHero15: Sounds like a good time.
I've yet to fully play a Behemoth game. I was close to getting Alien Hominid, but decided to save my money for Bioshock Infinite. That said, when I have XBLA Points, I'll be sure to pick this up. Looks really fun, and the artstyle is gorgeous.
I've yet to fully play a Behemoth game. I was close to getting Alien Hominid, but decided to save my money for Bioshock Infinite. That said, when I have XBLA Points, I'll be sure to pick this up. Looks really fun, and the artstyle is gorgeous.
The Stickman: FIIINE, BE THAT WAY. *Runs off crying*
Hiatus: I would, if my opinion differed from yours.
The Stickman: It is indeed great, and fun, and rather chaotic at times.
- Page 1
- ››
4/22/13 5:00pm
The Stickman posted a new Blog Post.
The Stickman answers questions set by the g1's. Yes.
darkhyrulelord: Thanks for answering my questions and the others' too. .....I also have mixed feelings on Kickstarter as well.
ExplodingLobster: It's a mixture of both, really. Intriguing, but highly disturbing.
The Stickman: I think it's more that people are far more interested in throwing money at things that they consider to be "hardcore" because it's nostalgic or something.
HeatBombastic: I too hate how many truly unique games don't make it. I don't think that it's coincidental that many that don't make it are innovative non-combat games.
myjz2012: Today, there are several <a href="http://www.ebesthair.com/remy-hair-extensions/">indian remy hair for sale</a> tips that you may find <a href="http://www.ebesthair.com/remy-hair-extensions/">indian remy hair for cheap</a> on how to make hair grow <a href="http://www.ebesthair.com/remy-hair-extensions/">indian remy hair extensions</a> faster naturally in journals,<a href="http://www.ebesthair.com/remy-hair-extensions/">indian remy hair extensions</a> health books, and particularly on the net. By following a few of these simple <a href="http://www.ebesthair.com/remy-hair-extensions/">indian remy hair</a> ideas, not just will you be able to increase the length of your hair, but you will also be able improve your overall wellness.
- Page 1
- ››
4/22/13 3:04pm
The Stickman posted a new Blog Post.
A review 6 months in the making. The Stickman finally fufills his last SGC Kickstarter Pledge and his 20k Celebration Vote and reviews Evil Dead 2. GROOVY.
ExplodingLobster: No.
The Stickman: You mean it isn't already lost?
FrankHaggar: If I ever wanna lose my mind I know what movie to watch.
The Stickman: Are his eyebrows the main reason to see it?
- Page 1
- ››
4/19/13 1:58pm
The Stickman posted a new Blog Post.
The Stickman celebrates the 1st anniversary of Space Penguin by...talking about it, and stuff!
The Stickman: Thanks very much, pig. In terms of an origin story, keep an eye on Issue #5, should it ever come to be.
darkhyrulelord: The amount of work you have placed in this comic is astounding and and I'm glad that you have been improving. I've always had an idea in mind for an origin story for a while if you were interested.
I wish the best for Space Penguin as well, and thanks for answering my question.
I wish the best for Space Penguin as well, and thanks for answering my question.
The Stickman: Thanks brah. A FB fanpage would be neat, but I don't use Facebook, so....
The Stickman: Thanks Toasty.
MadHero15: Space Penguin has had a great run so far, and its really impressive to see how far it has come in a year.
My guess for the future is to release 1-page stories, which are quicker to make, but not very helpful if you want to continue the story and not very good with SA's template. But I hope you continue to work on it.
BTW, someone should totally set up a Space Penguin FB fanpage
Here's to another year!
My guess for the future is to release 1-page stories, which are quicker to make, but not very helpful if you want to continue the story and not very good with SA's template. But I hope you continue to work on it.
BTW, someone should totally set up a Space Penguin FB fanpage
Here's to another year!
- Page 1
- ››
4/10/13 11:29am
The Stickman posted a new Blog Post.
In a desperate attempt to produce some kind of blog, The Stickman brings back an old series of his. Ask him questions, and he'll answer them. THAT'S NICE.
FrankHaggar: Also: Thoughts on kickstarters and what are some of your favorite blogers(besides me)?
darkhyrulelord: Why are you a jerk? What are your favorite soundtracks in gaming and why? What's your phone number? Why is the sky blue?
Now that I have your attention, I'll start asking real questions.
What has been one game that has truly been better than you originally thought? Has there been a game you replayed and not been as good as you remembered? What is your favorite console and why? If you could brag about something you did a game, what would it be? Also, why is Ganondorf the best villain ever?
Now that I have your attention, I'll start asking real questions.
What has been one game that has truly been better than you originally thought? Has there been a game you replayed and not been as good as you remembered? What is your favorite console and why? If you could brag about something you did a game, what would it be? Also, why is Ganondorf the best villain ever?
gear12: What are your favorite soundtracks in gaming and why?
Ferret75: Do you think that video games are capable of being a powerful art form, and if so, what would be the best video game to use to introduce the idea to another casual person?
supermatt64: Whats your favorite food based power up.
- Page 1
- ››
4/1/13 6:00pm
The Stickman posted a new Blog Post.
The favorite g1 comic series is coming to Machinima as an animated series!
darkhyrulelord: (lol at the editor's note)
While this didn't fool me from the beginning, I did find this to be hilarious. Hopefully next year you can top this off! .......although it certainly would be cool if Space Penguin became bigger...
While this didn't fool me from the beginning, I did find this to be hilarious. Hopefully next year you can top this off! .......although it certainly would be cool if Space Penguin became bigger...
smoke108: *slow clap*
Wildman93: While many are excited remember two things. 1. This was posted on april first. 2. This is Stickman we are talking about. Funny how machinima's news/press section of their site doesnt mention a single thing about this.... but what i did see was that the format of their press releases are almost identical to this, meaning Stickman likely copied the format to make it seem legitimate. Well played indeed, you even fooled the mods and editors to avoid the April fools tag at the start of the post title. You sir are the Troll King. Plus a gaming comic that has a small following getting the talents of Braff and Day? To be honest i have yet to read your comic, but if your quote is accurate and its as rauncy as you say.... i think an animated series from machinima would make more sense on their happy hour channel, alongside similar shows. I doubt they would put on prime, so im pretty sure this is just an epic troll.
Omega Riddler: If this is real then best of luck, if fake. Douchy move
werdman24: Nice Stickman.
- Page 1
- ››
3/23/13 4:25pm
The Stickman posted a new Blog Post.
The Stickman and Darkhyrulelord battle it out over which is better. Experience or Difficulty based Gaming. LET THE BATTLE BEGIN.
Burf12345: I think both of you are right to some extent. for me, the difficulty needs to be the skeleton of the game, while the experience is what keeps it together and makes it complete.
HeatBombastic: I like a game that challenges me more with difficulty than just the experience. Does that mean I don't like games that are focused on the experience? No, I just prefer difficulty-based games more.
MadHero15: I have to completely agree with Stickman.
The experience of a game is more important to me than the difficulty of it. I think Mass Effect is a good example. While not the most challening (in most parts), I get invested in that world because of the characters, the story, and the well realized world. Its not always perfect, but I can really lose myself it. Same goes for the cyberpunk world of Deus Ex. I find difficulty to make the length of a game longer to be bullshit, because that just cheapens the experience. It can make the feeling of reward a lot better, but it can very easily frustrate.
Great debate, wouldn't mind to do one myself. :P
The experience of a game is more important to me than the difficulty of it. I think Mass Effect is a good example. While not the most challening (in most parts), I get invested in that world because of the characters, the story, and the well realized world. Its not always perfect, but I can really lose myself it. Same goes for the cyberpunk world of Deus Ex. I find difficulty to make the length of a game longer to be bullshit, because that just cheapens the experience. It can make the feeling of reward a lot better, but it can very easily frustrate.
Great debate, wouldn't mind to do one myself. :P
Lyserg.Z: I think difficult could arguably be part of the experience and many things that would be part of an "experience" are what can make a game hard (I was hoping for the part when puzzles would be mentioned as difficulty elements, since for me they go both ways).
Also I was thinking of the third argument for difficulty the whole time I was reading and I am glad the Dark Lord made it since it is specially compelling to me. Without trying to think too much about it I'll choose difficulty, beacuse I really like the heart-pumping feeling of being in the middle of a challenging game and hving to be 100% focused on what I'm doing. But I choose The Stickman as the strongest debater (might be cause he made more new points to me than Dark did).
As for the argument itself. It really depends on what genre you're playing and kind of player you are; a game that's more like a visual novel (say, AA:PW) will have to relay more on the experience (memorable characters and story), while, personally, I find that when I play, for example, platformers I'm looking for something that presents at least some kind of challenge to me.
About the replayability thing: A challenging game has a lot of it, but is not necessarily because it is "impossible" or frustratingly hard to beat. For example, in rhythm/music games there'll be lots of songs/levels you will easily beat, but that you'll also want to get better at. Same thing can be said for many other kind of games (fighters are a great example, or any kind of game with competitive aspects really). I find that games with a challenge more easily draw players back than "experience" (as ambiguous as that term is) based games. Even if, yes, there's games I'll want to repeat to experience the story and characters again (or in a different way than I did the first time), but generally it will take some time to make me want to go through that same game again if a new playthrough doesn't represent a challenge. It also helps if there's optional paths or alternate ending to be gotten through optional challenges on a game (like the Hell level on Cave story, which, while being compelling for the difficulty, is also an addition to the story of the game).
... Actually I was just thinking of that today after I randomly searched for the Brave Fencer Musashi OST. It's a really fun game for me, but last time I played it I found it way easier than the first time I played it as a child. As a result I was a little dissapointed and it'll take some time to make me want to go back to it.
Also I was thinking of the third argument for difficulty the whole time I was reading and I am glad the Dark Lord made it since it is specially compelling to me. Without trying to think too much about it I'll choose difficulty, beacuse I really like the heart-pumping feeling of being in the middle of a challenging game and hving to be 100% focused on what I'm doing. But I choose The Stickman as the strongest debater (might be cause he made more new points to me than Dark did).
As for the argument itself. It really depends on what genre you're playing and kind of player you are; a game that's more like a visual novel (say, AA:PW) will have to relay more on the experience (memorable characters and story), while, personally, I find that when I play, for example, platformers I'm looking for something that presents at least some kind of challenge to me.
About the replayability thing: A challenging game has a lot of it, but is not necessarily because it is "impossible" or frustratingly hard to beat. For example, in rhythm/music games there'll be lots of songs/levels you will easily beat, but that you'll also want to get better at. Same thing can be said for many other kind of games (fighters are a great example, or any kind of game with competitive aspects really). I find that games with a challenge more easily draw players back than "experience" (as ambiguous as that term is) based games. Even if, yes, there's games I'll want to repeat to experience the story and characters again (or in a different way than I did the first time), but generally it will take some time to make me want to go through that same game again if a new playthrough doesn't represent a challenge. It also helps if there's optional paths or alternate ending to be gotten through optional challenges on a game (like the Hell level on Cave story, which, while being compelling for the difficulty, is also an addition to the story of the game).
... Actually I was just thinking of that today after I randomly searched for the Brave Fencer Musashi OST. It's a really fun game for me, but last time I played it I found it way easier than the first time I played it as a child. As a result I was a little dissapointed and it'll take some time to make me want to go back to it.
ZigTheHunter: unexpectedly, i side with the Stickman, while difficulty has its place and is add more replayability then the experience. Experience is overall the more important part for a game being memorable and sticking with you and overall is more of a determining factor of the quality of a game. And if the experience is good enough, that alone can be enough to replay the game, more challenge helps enhance a second playthrough, but it isn't necessary. I've played games again that didn't have multiple difficulty settings; and like he pointed out, you can come up with your challenges and goals to make the experience fresh and new again.
- Page 1
- ››
- Page 1
- ››











By the way, never stop making these, they're just so beautiful.
What does RP and KiK mean?